
Let’s say the person who comes up with the oldest video game with decent 3D graphics - as decided by yours truly. It could even turn into some sort of contest where there’s even a winner. In fact it’s a fun game to play, the sort of thing one might post in the comments section of an article on a popular gaming website, sparking a fun, playful look at the past with like-minded readers. Simply trying to think of a ‘90s video game with 3D graphics that still looks aesthetically pleasing today isn’t easy.

For every Super Mario 64, which itself looks dated, there are at least another 64 completely terrible looking 3D games from the mid-‘90s. There are quite a few early 3D-based games that are visually incoherent. Something like “Oh that thing over there, that’s a tree.” Now that may sound like an exaggeration, but it’s not. Like, what are you getting at and stuff?” Well, in this context rudimentary refers to a situation where someone has to explain what a collection of a dozen or so polygons and a blurry texture or two are supposed to represent. Anyways, before you move on to the boring history stuff, that was the second time you used the word rudimentary. Whoomp here I am, getting’ jiggy with it. It’s me, the hypothetical American teen from the ‘90s.

In any case, the freedom of movement and possibilities of 3D gaming dwarfed any technical limitations present at the time, and with adventure games up to this point being at the forefront of 2D art and animation, the second half of the ‘90s saw the genre struggle with the industry-wide transition to comparatively rudimentary 3D graphics.
